In Fog of War, all non-allied buildings appear as neutral unless in the vision of one of your units. A property, once captured, cannot return to being neutral, unless the owner of that property has yielded, in which all of their properties return to a neutral state. Owned properties appear in the color of their owner, while neutral properties are white. Buildings that do not service units have special functions, such as the Silo or Comm Tower.īuildings can either be Allied, Neutral or owned by the Enemy. While resupplying is free, repairing does come at a cost. A number of them may also be used to build the kind of units they service. Most buildings repair and resupply some kind of unit. Each building in possession will also give the owner funds per turn that have been set prior to starting a match.Īdvance Wars: Dual Strike properties (Top down: Neutral, Orange Star, Blue Moon, Green Earth, Yellow Comet, Black Hole) All buildings are a type of terrain that does not obstruct movement regardless of weather effects and provides high defensive cover. There are many different kinds of buildings, most of which are crucial to victory. A building is the general term for all properties in the Advance Wars series.
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